Kommando Boy

Kommandos epitomize the Orky virtue of low cunning. Few things make them happier than sneaking up on an
unsuspecting enemy and hacking, slashing and shooting before the foe can strike back.

APL 2

Save 5+

Move 6″

WND 10

Slugga (rng 8″), atk 4, hit 4+, Dmg 3/4

Choppa, atk 4, hit 3+, dmg 4/5

Tactical Wo-notz: You can do one of each of the following once per turning point:

  • One friendly Kommando boy can perform the smoke grenade action
  • One friendly Kommando boy can perform the stun grenade action

Performing these actions using this rule does not count toward their action limits

Throat Slittas: Each friendly Kommando Operative can perform the Charge action while it has a conceal order.