Shield Medic – Rookie

Point Value: 12

Damage Ability – Field Medic – Support: Choose an adjacent friendly character and roll a d6.  Heal that character a number of clicks equal to half the result (round up)

Team Ability – Shield: Adjacent friendly characters modify range +1. POWER: Choose an adjacent friendly character. Once this turn, the chosen character modifies its damage +1 when making a range attack.