Oil Flask

A flask of oil fuels a lantern for four hours (24 turns).  In addition to fueling lanterns, oil can be used as a weapon:

Throwing: An oil flask may be lit on fire and thrown.

Pools: Oil that is poured on the ground and lit covers a diameter of 3 feet and burns for 1 turn, inflicting damage on any character or monster moving through the pool.

Immunity: burning oil does not harm monsters that have a natural flame attack.

Dmg is burning and used as a weapon: 1d8

Range if used as a weapon: 5′-10′, 11′-30′, 31′-50′

Qualities: Missile, Splash Weapon

Cost: 2gp per flask.