Lady Aemelia Mastrona – Axiom Avatar
Lady Aemelia Mastrona is the pivotal figurehead of the Axiom government. By her blessings and talents the troops under her command reach magnificent heights of power. Regardless of the situation, Mastrona has the answer.
Lady Aemelia Mastona is a devoutly adored soul. To billions, of worshipful admirers her story is emblematic of the Axiom; an allegory of persistence , struggle, triumph and order.
Orphaned in the second great war, Young Aemelia Mastrona pulled herself from the devastated slums through the highest echelons – a beacon to the downtrodden. She did so with bloody talent, and a ruthless belief in the power of selflessness. She is the Axiom’s most potent symbol of itself. Embodies the virtues of the Axiom doctrine.
Her image is everywhere, an altar of truth, beauty, and virtue both in and out of the Aetherium. Every Axiomite knows her, feels her presence shape in the world in which they live – one need hardly try to meet her beautiful kindly yet stern gaze looming out from a poster a video monitor, or a data blurt. The Axiom citizenry receives her charity and mercy in offices of her name, and burn vigils to her likeness on holidays. Many homes have a small nook near the entryway dedicated to her providence.
So it goes…except that everything you know about Lady Aemelia Mastrona is a lie.
There is no Aemelia Mastrona – no orphanage, no vile slum, no catechism and virtue, no glorious triumph or rise from the ashes of barbarism and destruction.
In truth, the woman who in the Aetherium calls herself Lady Mastrona is a withered crone, spoiled by years of pampering yet failing from deficiencies of age beyond reason and sense. She is a potent and violent mind. She is 122 years old. She is bitter and merciless. She demands obedience and order, as well as the finest linens, most expensive indulgences, and most masterfully prepared food, the rarest vintages. She could not possibly care less for the cult that has grown around the propaganda of her assumed name. She is the third mind to occupy the Mastrona persona, and yet she clings to it with a grim determination.
Nevertheless, Mastrona is iconic both in and out of the Aetherium. She is a figurehead and is utterly adored by the masses. She represents everything that the citizenry of the Axiom what to believe about themselves and their system. She is the purest strand of propaganda known. Neon signs illuminate her visage throughout the Aetherium and, likewise, banner posters with the modest slogans line the grandest material boulevards. Aemelia Mastrona is watching you. Be like her. Adore her as she adores you.
Game Use:
Disruption
After damage is applied materialize the target model to any unoccupied square on the same Schema as the model.
.exe
Key to the City – passive: At the start of this program’s activation the model may materialize in any unoccupied square up to 3 squares away.
Royal Guard – 3cs: Choose a friendly program with 3 squares. Until the start of the model’s next activation, the chosen program gains Badge of Office and this model loses Badge of Office.
Royal Executioner – 3cs: choose a friendly program within 3 squares, during it’s next activation the chosen program adds 2 to all of its damage thresholds for any attacks it makes.
Key Master – 3cs: Choose a friendly program within 3 squares. During the next activation the chosen program gains Key to the City.
Note: Royal Guard, Royal Executioner, and Key Master affect every model in a segmented program. A program cannot be affected by more than one of these .exe’s at a time and none of them can affect Mastrona.
Safeguard
Badge of Office: Before rolling the combat dice, instead of using it’s normal target symbols, the attacking program must change its target symbols to disruption. The disruption symbols can still also be used to trigger disruption effects as normal.