Darkskull

Darkskull, a magical ebony skull surrounded by dark purple energy on a stone altar, repelling Celestials, Elementals, and Fey with an unholy barrier.Wondrous Item, Rare (Requires Attunement)

Carved from a single block of polished ebony, this sinister skull is wholly evil. Its hollow eye sockets seem to absorb the surrounding light, and an oppressive sense of dread permeates the area around it.
Unholy Ground. Wherever the Darkskull is situated, the area within a 60-foot radius of it is affected by a modified Hallow spell, with the skull serving as the point of origin.

Celestials, Elementals, and Fey cannot enter the affected area. These creatures are also prevented from entering by means of teleportation, extradimensional travel, or planar travel.
Creatures of these types already within the area when the Darkskull is placed are not expelled, but cannot reenter once they leave.
The effect remains active as long as the Darkskull remains in place, even if the attuned creature leaves the area.

DM Note: This version of the Darkskull restricts entry based on creature type rather than alignment. Fiends and Undead are unaffected, making it particularly useful for protecting evil temples, necromancers’ sanctuaries, and other sinister locations.

Value: 4,000gp

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