Phases of a Turn

Start your turn with A-D
Awaken: Ready your exhausted cards
Begin: Resolve your “Start of Turn” abilities. Score a point (Hold) for each battlefield you control.
Channel: Put the top 2 runes from your Rune Deck on the board.
Draw: Draw 1 card from your Main Deck
Then in any order:
- Play cards from your hand
- Play your Chosen Champion (if they’re in your Champion Zone)
- Activate your cards abilities
- Activate your legend’s abilities
- Move one or more units to or from a battlefield exhausting them.
If you move to a battlefield with enemies, start a combat!
When you’re done, your turn ends.
Activate your “End of turn” abilities.
All units return to full health.
Proceed to the next player’s turn!